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Custom Rig Modules

When diving into Unreal's Modular Rigging system, I've learned not only how to use the existing modules to generate rigs quickly, but to create custom modules of my own that suit my own rigging workflow. These custom modules are built to be compatible with the default modules, so they can be used without friction.

I wrote a document detailing the basics of compatible module creation, feel free to take a look!

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